All of Me - Final Year Project May 2015

Project Description

This project is about identifying the use of underlying themes in existing video games and creating a 2D side scrolling game which explores the theme of alcoholism through the games mechanics inspired by my research.

Click here to read more information about this project on my blog

Project Details

  • Created in Unity 5 (Scripting in C#)
  • All Sprites hand drawn and coloured in with markers
  • Animations created in Unity using both stop frame animation and skeletal animation techniques

Games Details

  • Level falls apart over time, use potion to restore it to its original state
  • Tolerance for potion increases with each use, and the potion's effects become less effective
  • Use potion as a Molotov against large enemies
  • Platform mechanics such as wall-jumping and grappling
  • Puzzle elements such as moving platforms, fans, locked door and key puzzles
  • Variety of enemies across 8 levels, including 2 boss levels